Advanced Typography - Task 2- Key Artwork and Collateral
20.09.2021 - 04.10.2021 (Week 5 - Week 7)
Aishath Lene Abdulla Amir (0333185)
Bachelors of Design (Hons) in Creative Media / Taylor's University
Task 2 : Key Artwork and Collateral
INSTRUCTIONS
Figure 1. 0 - Module Information Booklet - 26/09/2021
Task 2A - Exercises
Week 5
Key Artwork
Key Artwork
For this Exercise we have to create an artwork that behaves like a logo
to identify our own name. We can use our full name or our initials.
Figure 1.1 - Sketching - 26/09/2021
Figure 1.2 - Digitized Attempt - 26/09/2021
Figure 1.3 - Digitised Attempt - 26/09/2021
After the feedback, I wanted to explore a bit further, maybe by trying
something a little bit different. I sketched up a new logo to see how
it would turn out.
Figure 1.4 - Idea Exploration - 28/09/2021
Figure 1.5 - Digitization - Lene Amir - 01/10/2021
Figure 1.6 - Color - 01/10/2021
Tetris influenced the concept I was looking for with this design. I
chose a gamer as an occupation so that I could be more independent
with my design, and the game I chose was Tetris. As a result, I
included a variety of colours in the final logo design.
Task 2B- Exercises
Week 6
Collateral
Collateral
For the poster design I went back to explore a bit more. I to
find the best way to represent the logo. Once I figured out
my logo and what t represented it went much smoother when it came
to the poster. I wrote down all the details I wanted to include in
the poster and started the design process. Most of the time that
went into this exercise went into the research and trying to find
he right idea. I moved my last name next to my first name instead
of under it, and then I emitted parts of each letter to give it a
Tetris like effect.
Poster Design
Figure 1.10 - Poster design - 02/10/2021
Figure 1.11 - Poster design Color - 02/10/2021
After the feedback I made some changes to the final poster and
started working on the simulated version of the poster.
Initially the idea was to use the Tetris effect design for the
final poster. But with the given feedback it seemed better to
use that design in the collateral.
Poster for Tetris Tournament - Final Outcome
Figure 1.12 - Poster Design - 15/10/2021
Figure 1.13 - Poster Design Simulated - 15/10/2021
Figure 1.14 - Poster Design. PDF - 15/10/2021
Figure 1.15 - Poster Design Simulated. PDF - 15/10/2021
Animated Invite
The next step was to get started on the animated invite. I
wasted to implement the theme without being too obvious about it .
Mr Vinod mentioned that we should not use all the information at
once, but it should be gradual.
Animated Invite for Tetris Tournament - Final Outcome
Figure 1.16 - Animated Invite - 15/10/2021
Collateral
For the collateral we had freedom to choose whatever fit the best to
the event or theme. For this I chose a T-shirt, a tote-bag and a
pin. We had to design minimum of different collaterals. I made the
choice to design both sides of the T-shirt and the tote bag.
Collateral for Tetris Tournament - Final Outcome
Figure 1.17 - Collateral - T- shirt - 17/10/2021
Figure 1.18 - Collateral - Tote-bag - 17/10/2021
Figure 1.19 - Collateral - Pin - 17/10/2021
Figure 1.20 - Collateral PDF - 17/10/2021
Flat-lay
The last part of this task is to make a final combination of
everything together in one.
Flat Lay for Tetris Tournament - Final Outcome
Figure 1.22 - Flat-lay - Tetris Tournament - 17/10/2021
HOURS SPENT
Task 2A : Key Artwork : 08 hours
Task 2B: Poster, Invite, Collateral, Flat Lay : 20 hours
FEEDBACK
Week 6
General Feedback: To do the Task 2B poster design in A2 size. To be more explorative
with the design for the logos.
Specific Feedback: Both the designs for Task 2A are interesting, should explore more on
the occupation.
Week 7
General Feedback: When doing the invite be careful about presenting the elements of the
composition. All the information shouldn't be presented at the same
time. It should have a flow to it.
Specific Feedback: The key artwork is good. Try using Helvetica in the poster. Can
explore further on the design on the poster by cropping a part of the
key artwork. The design of the Tetris effect would look better on the
collateral.
Week 8
General Feedback:All the designs except for the animated invite should provide a PDF in the final submission.
Specific Feedback: The animated invite and the tote bag could be more expressive. There is freedom to get a little bit crazy with the design.
REFLECTION
Experience
For task 2 A, I had many ideas to go off of but i didn't quite know how
to execute them properly into an occupation. I tried with the first design
where i only used my initials (fg.1.3) but when it came to putting colors
and developing it into the poster, It didn't work out quite right so I
moved on to designing a new logo, where I used my full name. And from
there I realised what I could use it for. And I was able to be more
creative with this design. Once I had realised the theme of the whole task and the approach I was taking, I knew what to do with the rest of the designs.
Observation
By implementing the Tetris theme to my poster in a way that really
represents the game. I was able to observe each and every letter very
precisely. And carefully extracted parts of the letters to make them
look matching in the overall composition. I was sure to put even the
tiniest but of the smallest letters in the final emission which is on the
top of the final design of the poster.
Findings
I found that it was hard for me to jump onto a design that involved a logo
that I had already figured out. It takes a-lot of exploration and research
to get to the final point of the design. I put a lot of thought into the
kind of occupation I want to use. I wanted to choose something that had more
freedom when it came to the design process, where I am also able to explore
more on the modern side of designing.
FURTHER READING
link:-
https://www.printmag.com/featured-design-inspiration/typography-movie-poster-design/
This article shows us how movies implement typography of their titles
based on the genre of the movie. For example using big and bold
letters to represent comedic movies and using glow effect on the
letters for sci-fi movies and so on.
Figure 1.24 - Further reading - 17/10/2021
Link:- https://www.noupe.com/essentials/icons-fonts/a-crash-course-in-typography-principles-for-combining-typefaces.htm
This article talks about what are the steps you can take in order to consider different typefaces in a pairing. It mentions about the different characteristics of the typefaces to consider before choosing. Such as contrast, weight, style and decoration, scale and hierarchy, classification, structure, color and texture, extreme contrast and finally mood. All these characteristics are explained how it should be considered with given examples.











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