Major Project
Aishath Lene Abdulla Amir (0333185)
Bachelors of Design (Hons) in Creative Media / Taylor's University
Major Project : Final Compilation
My Project: YOLA
Yola is an apparel brand that designs and creates clothes based on Maldivian Folklore. This brand aims to safeguard Maldivian folklore and culture by seamlessly blending it with everyday clothing styles.
IDEATION
Introduction and Background
Objective - Celebrate indigenous cultures, endangered languages, or
disappearing art forms.
Purpose - Art and Culture Preservation
Concept - Showcase traditional crafts, music, or storytelling.
Support organizations working to preserve cultural heritage.
Showcase artwork, illustrations, and creative projects.
Feature local artists and their work.
Explore different art styles and techniques
Target Audience
WEEK 1
For this project I wanted to create a series of illustrations based on the
folklore stories of Maldives to create the apparel brand.
Dhivehi/ Maldivian (Folklore)
Introduction and Background - the Maldives is home to a lot of ancient
legends and folktales. This brand bring the rich and true culture of the
Maldives back to life, but with a modern twist with
the use of folk tales, this brand wants to tell their cultural stories with
the use of Maldivian cultural art.
Objective - To teach the younger generation that Maldivian folklore is
an important element of their culture, as well as what Maldivian customs are
made up of.
Problem Statement - Even if most of these stories appear
strange, they represent a significant part of Maldivian culture, and it is
critical that you experience them to the utmost.
The development of interests in culture among younger generations as a
result of modernity isn't necessarily a bad thing, but we should
nevertheless put an effort to stop the stories
getting lost forever
Spanish writer Xavier Romero Frias observed this when he spent 13 years in
the Maldives researching the folklore and traditions. He also noticed that
standardisation of
Islamic Education across the islands as well as modernisation contributed to
the decline in the Maldivian traditions. In an effort to stop the stories
getting lost forever,
Xavier learned two dialects of Dhivehi (Maldivian language) and spent his
years in the country befriending elders of the islands, learning the folk
tales and writing them in to a collection in
English which is now a published book called ‘Folk Tales of the Maldives’.
(Folk Tales of the Maldives, 2021)
Branding Concept - Illustration and art based on folk tales, create a
branding strategy to catch the interest of the younger generation
Target Audience - art enthusiasts/ gen / (15-30)
WEEK 2
For the forgotten traditions that are vanishing due to the lack of
practice and information , even if most of these stories appear unusual,
they are a vital aspect of Maldivian culture, and it is important that you
enjoy this culture to the fullest. Loss of interest in the culture from
younger generations due to modernisation isn't exactly a bad thing,
although we should still remind them where they come from
WEEK 3
why losing interest in the culture (why in other cultures
is it due to cultural preservation?
why are they not interested and what are they interested in now
how do i make it appealing to the younger generation
non conventional ideas
Design output ideation
Application
Logo/ Logo application
Apparel - T-shirts
Tote bag
Zine - Information about the brand and the folklore stories
Packaging
WEEK 4
Mood board Ideation
Fig 1.0
Fig 1.1
WEEK 5
How similar brands make it work
ex: island bazaar, oevaali
Island Bazaar and Oevaali which are popular brands in the Maldives
effectively utilise visual aesthetics and culture to engage the youth
and ignite their interest in our cultural heritage.
use of visual aesthetics of the culture
Folklore stories are not accessible to this generation because they grew
up on the internet. The history and culture not available on the
internet as it isn't properly archived. Everything we know about this
culture is through word of mouth or read through books less cultural
events relating to folklore.
From this point on I had doe some research on what the brand name should
be, and settled on YOLA. The meaning of yola is derived from the
Maldivian phrase "yola, yola vaahaka" or “ޔޯލަ ޔޯލަ ވަާހަކަ”. It is also
frequently referred to as "Ola," which signifies word of mouth, myths,
and old wives' tales.
After this I started working on the Logo.
WEEK 6
Logo design
Fig 1.3
Fig 1.4
For the mood board, I wanted to experiment with illustrations and
overprint effect. Though it won't be n as colourful as it is shown in
the mood board
Fig 1.5
By this time I had already started working on the illustrations. The
idea is inspired by vintage tarot cards with a mix of Maldivian
cultural aesthetic.
WEEK 7
consultation ideation
How do you know which stories to choose from?
What morals do i take in to consideration when choosing the stories
Output that will attract the generation such as social media
content,
why is it interesting to know
how do people do content on tiktok 30-40 second video.
Illustration
supernatural tales (with spirits or monsters), “long fairy-style
myths”, stories with “humorous characters”, animal fables, nautical
tales, and “semi-historical” chronicles.
I had chosen 3 different stories to illustrate based on the
theme. The theme of this campaign is horror. Three distinct
folktales are included in this campaign, all of which centre on the
idea that "disobedience brings bad luck, while obedience reaps
rewards."
First draft
Fig 1.6
Fig 1.6
WEEK 8
consultation ideation
Showcasing a new idea the values from the stories
Style of illustration appealing of broader audience
Consider own idea in terms of information management
Not only i should be able to understand this. Think about the
connection between the apparel and the zine
Illustration
Second draft
Fig 1.7
Fig 1.8
After doing the two illustrations I felt that it wasn't really able
to convey the narrative of each character and the similar morales
each of these character carry. So i moved onto creating an
illustration that combined all 3 together.
Illustration Progress
Fig 1.9
Fig 1.11
After the presentation I was given some feedback on how I can improve my
illustrations. As well as how to make the final product more appealing to the
target audience.
Apparel Design
WEEK 11
On week 11 I had made some improvements on the final illustrations and I had
a consultation with miss Anis where she advised me. I had redone all the
illustrations separately by adding characteristics that best matched the
characters and their story.
Fig 1.12
Fig 1.13
Fig 1.14
After the consultation miss anis advised me that i didn't need to use the
full body of the characters, rather stick with the chest and above.
After that I added in the extra details for the illustrations.
Fig 1.15
Fig 1.16
Fig 1.17
I still felt that the characters looked a bit dull at this point do i
changed up the colors more and added in the extra details to make the
illustrations pop more
Fig 1.18
Fig 1.19
Fig 1.20
After this i worked on finalising the logo, since I felt that it didn't
match the branding very well. Then the output and application process for
the brand.
Fig 1. 21
Colour Palette
Fig 1.22
Fig 1.23
Fig 1.24
WEEK 12
Logo application
Fig 1.25
Fig 1.26
Visual - Illustration design layout
Fig 1.27
Tag
Fig 1.28
Fig 1.29
Fig 1.30
Fig 1.31
Fig 1.32
Fig 1.33
Fig 1.34
WEEK 13
Button up shirt
Fig 1.35
Fig 1.36
Tote bag
Fig 1.37
Fig 1.38
Packaging
Fig 1.39
Fig 1.40
Fig 1.41
Fig 1.42
Environment Poster Design
Fig 1.43
WEEK 14
Zine
Fig 1.44
Fig 1.45
Fig 1.46
Fig 1.47
Fig 1.48
Fig 1.49
Fig 1.50
Fig 1.51
Fig 1.52
Fig 1.53
Fig 1.54
Fig 1.55
Fig 1.56
Fig 1.57
Zine application
Fig 1.58
Fig 1.59
Fig 1.60
Website Landing Page Design
Fig 1.61
Instagram
Fig 1.62
Fig 1.63
Fig 1.64
Presentation
Fig 1.65
After the presentation, I was advised to bring some much needed improvements
to the campagn of the brand itself. Since Yola is a brand that doesn't
represent just the 3 characters, I was asked to make use of the brand
identity a bit more to promote the first campaign launch of Yola which is
called "Prosperity and Despair".
After feedback Zine
Fig 1.66
FINAL PRESENTATION
Major Project Final Presentation - Canva
Major Project Final Presentation
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