Task 4 - Brand Guidelines

06.06.2022 - 27.06.2022 (Week 11 - Week 14)
Aishath Lene Abdulla Amir (0333185)
Bachelors of Design (Hons) in Creative Media / Taylor's University
Task 4 : Brand Guidelines


INSTRUCTIONS

Figure 1.0 - MIB - 27/06/2022


Task 4 : Brand Guidelines

Progress:
Most of the progress for this project was done on the changes I made to the application. Other than this, i started with making a list of contents for everything that I wanted to involve in my Brand Guidelines. 

1. THE BRAND
1.1. Introduction
1.2. Brand Purpose
1.3. Brand Positioning
1.4. Brand Personality

2. LOGO SYSTEMS
2.1. Logo Design
2.2. Logo Type
2.3. Symbol
2.4. Logo Lock-up
2.5. Logo Variation
2.6. Minimum Size
2.7. Improper Usage

3. VISUAL IDENTITY
3.1. Typography
3.2. Colours
3.4. Graphical Elements

4. APPLICATION
4.1. Stationary
4.2. Collateral
4.3. Digital
4.4. Environment

The Brand

Description
An apothecary is a place that is trusted. Skullcap Apothecary specializes in selling herbal medicine responsibly. Other than this, we also offer skincare and other organic cosmetics for the consumption of our customers. 

Target Audience
The major target demographic for Skullcap Apothecary is people between the ages of 20 and 50, with a focus on female clients. Especially clients that are passionate about developing a healthy, natural lifestyle.

Brand Purpose
What: To assist people in adopting a healthier lifestyle in a more natural way.
How: By making organic life more accessible to them, they will be able to learn more about it.
Why: To show how including medicinal plants into your usual life can improve your quality of life.

Brand Positioning
Here in Skullcap Apothecary, we offer 100% organic products. In addition to offering the medicinal use of plant s to treat an and improve your health and well-being, we also offer organic skincare unlike conventional skincare brands. So that you feel more beautiful more naturally. We also believe in caring for the environment, therefore we offer recycle-able packaging.

Brand Personality
Authenticity, Spirited, Reliable, Glamorous, Outdoorsy

Logo Systems 

The Logo
The name skullcap comes from a plant that is commonly used in herbal medicine t o treat anxiety. The inspiration for this logo’s design deconstructs the name and the major use of the actual plant. I took the term skull from skullcap and incorporated it into the logo. In terms of the primary design, I took the initials from Skullcap Apothecary to create a design that flows well and has movement, drawing influence from a growing plant. The major idea that surrounds this logo is vintage apothecary and gothic style which leads to the form of the logo that resembles a tombstone or an arch shape.

Logo Type
Typeface- Kobe 1.1 is the typeface that appears in the logo. In comparison to Apothecary, the word Skullcap is written in a larger point size. Lastly, both Skullcap and Apothecary are bolded.

Usage- This typeface should only be used selectively since it should be coupled with the logo mark for a stronger brand identity. It is possible to utilise the typeface on its own. Do not, however, overdo it.

Symbol
The symbol was created using the initials of the name. Started by creating the letter S first. The second step included creating the letter A within the letter S. A is in simple form within the symbol. The word skull was taken from Skullcap and included this as a part of the final symbol.


Figure 1.1 - Symbol - 27/06/2022

Logo Variation
The different variation of the logos serve for different purposes. to create a logo that was entirely
typographical and free of any graphical elements. This logo is mostly used in highly illustrative or graphical works so that the final product does not appear too overwhelming. This logo is mostly employed in the design of product labelling and packaging.


Figure 1.2 - Variation 1 - 27/06/2022

This variation of the logo was created so that there was a horizontal layout of the logo instead of just having the vertical logo with the brand mark. This type of logo can also be very helpful in the instance of utilising in the website or an application, this can also be employed in other stationary designs.


Figure 1.3 - Variation 2 - 27/06/2022

Minimum Size

Logo minimum size: 
Width: 40 mm
Height: 56 mm

Type minimum size: 
Skullcap: 14 pt
Apothecary: 9 pt


Figure 1.4 - Minimum Size - 27/06/2022


Improper Usage


Figure 1.5 - Improper Usage - 27/06/2022

Do not use the wordmark all together below the brandmark. Do not add elements to other variations of the logo. Do not use the name of the logo as shown above by itself Do not distort, stretch or rotate the logo in anyway.




Visual Identity

Typeface

Primary Typeface:  Used in the Logo and mainly used in titles. There are 5
variations. Most utilised is bold.

Figure 1.6 - Kobe - 27/06/2022

Secondary Typeface: Mainly used in body text.There are 5 variations. Most utilised is the regular



Figure 1.7 - Quicksand - 27/06/2022

Colour

Figure 1.8 - Colour - 27/06/2022

Graphical Element

Pattern: The design consists of something highly geometric, yet with the spirit of something that appears to be hand drawn. The primary purpose of the pattern is to be used in the design of product packaging and labelling.

Inspiration: The skullcap flower, as well as other botanical and blooming aspects, served as inspiration for the design. The major design concept is inspired by the notion of treating with plants, which is a core component of an apothecary.


Figure 1.9 - Pattern - 27/06/2022


Figure 1.10 - Pattern - 27/06/2022


Application

Stationary: Everything except for the business card have had changes made to them.


Figure 1.11 - Business Card - 27/06/2022


Figure 1.12 - Envelope - 27/06/2022



Figure 1.13 - Invoice - 27/06/2022



Figure 1.14 - Letterhead and Continuation Sheet - 27/06/2022



Figure 1.15 - Stationary - 27/06/2022

Collateral: Most of the changes made were brought to the Packaging and Labelling design


Figure 1.16 - Tshirt - 27/06/2022


Figure 1.17 - Tote Bag - 27/06/2022


Figure 1.18 - Wax Seal Stamp - 27/06/2022


Figure 1.19 - Packaging - 27/06/2022


Figure 1.20 - Labeling - 27/06/2022


Figure 1.21 - Packaging - 27/06/2022

Digital Presence: More prominent changes made to the website design


Figure 1.22 - Instagram - 27/06/2022


Figure 1.23 - Website - 27/06/2022

Environment :


Figure 1.24 - shop - 27/06/2022


Figure 1.25 - shop - 27/06/2022


Figure 1.26 - shop - 27/06/2022


Figure 1.27 - shop - 27/06/2022
SUBMISSION

Final Outcome


Figure 1.28 - Final Outcome - 27/06/2022



FEEDBACK

Week 12
General Feedback: Gave feedback for task 3. Explained how to made indesign and more specifics on the task.
Specific Feedback: Noted improvements to make for Task 4 from the first tasks. Most of the improvements have to be made on the application. Feedback on what I can include in this project

Week 13
General Feedback: Explained what we needed to do for the final blog submission
Specific Feedback: Feedback on the progress, what other improvements we can make on this project.


REFLECTION

Experience 
My experience working on this project, was a bit different compared to most in my class. This task was initially supposed to be a joined with the last project of publishing design, but since I didn't take that module I had to do it without the feedback of the lecturer from publishing design. Although I think I got the gist of the overall point of the task.

Observation
I think that most of the observation came in when I had to be a little bit more sensitive with the size of my logo. I had to make sure that it wasn't looking too big or too small which is the mistake I kept repeating throughout the previous task. Therefore i made sure that when I brought the changes within my application to put into task 4, that they looked better than before

Findings
I discovered that I frequently make mistakes where I need to include more of my brand identity into my brand. Even though the general aesthetic of the product is pleasing, it appears that it does not belong to the specific brand for which I am creating it. That is why, when I included the graphical elements in this work, I made it clear that the pattern I created is specifically for this brand. This design was used in the Brand Guidelines layout as well.

OTHER RESOURCES


Figure1.29 - Further Reading - 27/06/2022

link--> https://www.widen.com/blog/developing-brand-guidelines

This article talks about the different elements that should be included in a brand guideline and more importantly why brand guidelines are important. According to this article, in order to create a brand guideline you are supposed to clarify your brand essence, Develop the rules in logo usage, typeface, Illustrations, Icons, colour, grids and lastly white space. Next, you are supposed to train how people within the term use them and lastly, plan for growth and change according to the demands of the audience.

Comments

Popular Posts