Advanced Typography - Final Compilation & Reflection

23.08.2021 - 22.11.2021 (Week 1 - Week 14)
Aishath Lene Abdulla Amir (0333185)
Bachelors of Design (Hons) in Creative Media / Taylor's University
Final Compilation & Reflection


LINKS




INSTRUCTIONS

Figure 1. 0 - Module Information Booklet - 15/11/2021

SUBMISSIONS

Task 1: Typographic Systems & Type & Play
23.08.2021 - 13.09.2021 (Week 1 - Week 4)

Typographic Systems 
Hours Spent - 15hrs

Figure 1. 0 - Axial.jpg - 15/11/2021

Figure 1. 02 - Radial.jpg - 15/112021

Figure 1. 03 - Dilatational.jpg - 15/112021


Figure 1.04 - Transitional.jpg - 15/112021


Figure 1. 05 - Bilateral.jpg - 15/112021


Figure 1. 06 - Random.jpg - 15/112021


Figure 1.07 - Grid.jpg - 15/112021


Figure 1.08 - Modular.jpg - 15/112021


Figure 1. 09 - Export with Grid - 15/112021


Figure 1. 10 - Typographic Systems - PDF - 15/112021

Finding Type
Hours Spent - 10hrs


Figure 1.11 - Trace - 15/112021


Figure 1.12 -  Refine Progress  - 15/112021



Figure 1.13 -  Refine Progress  - 15/112021


Figure 1.14 -  "K".jpg  - 15/112021


Figure 1.15 -  "A".jpg  - 15/112021


Figure 1.16 -  "H".jpg  - 15/112021


Figure 1.17 -  "F".jpg  - 15/112021


Figure 1.18 -  Final.jpg - 15/112021


Final Outcome

Figure 1.19 -  Refine Progress PDF - 15/112021

Figure 1.20 - Finding Type Final PDF - 15/112021

Image and Type Play 
Hours Spent - 7hrs

Figure 1.21 - Euphoric. JPG - 15/112021

Final Outcome
Figure 1.22 - Euphoric Final. PDF- 15/112021


Task 2: Key Artwork and Collateral
20.09.2021 - 04.10.2021 (Week 5 - Week 7)

Task 2 (a) - Key Artwork
Hours Spent - 8 hrs

Occupation :- Tetris Player

Figure 1.23 - Key Artwork B&W - 15/112021

Figure 1.24 - Key Artwork Final - 15/112021

Figure 1.25 - Key Artwork (Tetris Player) Final.PDF - 15/112021

Task 2B: Poster, Invite, Collateral, Flat Lay
Hours Spent - 20hrs

Poster


Figure 1.26 - Poster Design  - 15/11/2021


Figure 1.27 - Poster Design Simulated  - 15/11/2021


Figure 1.28- Poster Design. PDF  - 15/11/2021


Figure 1.29 - Poster Design Simulated. PDF  - 15/11/2021

Animated Invite

Figure 1.30 - Animated Invite - 15/11/2021

Collateral

Figure 1.31 - Collateral - T- shirt - 15/11/2021

Figure 1.31 - Collateral - Tote-bag - 15/11/2021


Figure 1.33 - Collateral - Pin - 15/11/2021



Figure 1.34 - Collateral PDF -15/11/2021

Flat lay


Figure 1.35 - Flat-lay (Tetris Tournament)- 15/11/2021


Figure 1.36 - Flat-lay - Tetris Tournament - 15/11/2021


Task 3: Type Exploration and Application 
18.10.2021 - 15.11.2021 (Week 9 - Week 13)

Figure 1.37 - Proposal - 15/11/2021

 Lego Outline Typeface
Hours Spent - 15 hrs

Figure 1.38 - Lego Outline. PDF - 15/11/2021

Lego Outline Google Drive Link

Collateral
Hours Spent - 15 hrs

Figure 1.39 - Lego Box - 15/11/2021

Figure 1.40 - Manual - 15/11/2021

Figure 1.41 - Manual  Inside - 15/11/2021

Figure 1.42 - Manual  Inside - 15/11/2021


Figure 1.43 - Sticker 1.PNG - 15/11/2021


Figure 1.44 - Sticker 2.PNG - 15/11/2021


Figure 1.45 - Sticker 3.PNG - 15/11/2021


Figure 1.46 - Lego box and manual .PDF - 15/11/2021

Figure 1.47- Sticker Pack.PDF - 15/11/2021


REFLECTION

Experience
In advanced typography, I believe I was faced with numerous challenges. These challenges were difficult for me to overcome because it has always taken me a long time to develop a design. My ideas may not have always been satisfactory to me. I'm always left with the feeling that I could have done better. But, in my experience, I can't force myself to come up with these bright ideas. I'd like to think that with practise, I'll get closer to that stage of my life. I'm working on getting there and learning to appreciate the work I do, which still does involve being hard on myself here and there for improvement purposes but not to beat myself up so that I am afraid to fail because I have to go back and work on that same idea.

Observations
I realised that this semester that we have much more freedom when it comes to the work that we do. This doesn't necessarily mean that we can do whatever we want and every idea is good. But instead it's more like we have to figure things out by ourselves about the work. Mr Vinod tried his best not to give feedback so but but, he did sometimes, and I noticed every single one of us took in the most of what they got from those feedback sessions and made the most of it. At least I did. In the last part, Task 3 which is Type Exploration and Application, I think I had to get out of my head a little bit. Since I was doing experimental work based off of a brand that already exists. And the typeface and collaterals weren't exactly made for my demographic, So I had to be inclusive of the brand itself and really observe who would be my target audience in this case.

Findings
I often find it difficult to put in what I think and my ideas and apply them to design. I have all these ideas for stuff. I have the perfect images in my head of how it is going to turn out. Often when it doesn't turn out them the way that I want, thats where I am mostly disappointed, and by then I would have to submit the results I got because I wouldn't have enough time. I found that when working out an idea it's important to give it a try the first time around instead of dismissing and leaving the idea for the last minute in case the current idea doesn't work out. I was only able to work this out successfully with one task and that is Task 2 - Key Artwork and Collateral, in my opinion. I was happy enough with the results and felt like it was one of the best works I had done this semester.

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